World leading tracking system
·With our industry-leading tracking system, even the slightest movement of your fingertips while sniping can be captured and transferred into the virtual world with no more than 5.5ms latency.
EPIC Scale Free-roam VR
Our 400 square meters playing space is designed for up to 8 players. The virtual space is further amplified through reuse of physical space. You and your friends can freely and confidently explore the game space engaged in our immersive worlds without having to wonder where the walls are.
Our professional team developed the game content based on Unreal Engine 4. Our first game is a PVP sci-fi themed shooter that focuses on team-based combat. Players can choose from 5 weapons, each with their own incredibly different play styles and strategic purposes. There will be new games with different styles coming out soon.
World first VR PVP arena
Our unique combination of technology, software and pure imagination transports you to the ultimate social entertainment experience! One moment you’re living in the real world, the next you’re in future battlefields. Grab one of the future weapons and either challenge your friends, or fight beside them against other players!
Two mercenary teams are called to Sector H-24,One team is responsible of keeping the research in the StellarLab intact, while the other's mission is to eliminate all lives and gain control of the lab. Only one team can walk away with the bounty.
Both mercenary teams were caught in a cross-fire during evacuation. The team staying on top at the end will take control of the shuttle and escape from this chaotic battlefield.
Create a reflective barrier which reflects all incoming projectiles for a short duration.
Three rockets spiral out of your assault rifle in a single burst.
Combat boost grants player higher damage and rate fire with infinite ammo for several seconds.
FOCUSED LASER BLAST
Your next shot is empowered and needs to be charged, deals higher damage and pierces through all shield.
Player becomes invisible for a short period of time.
Allow player to see the heat signatures of enemies through walls and objects for several seconds.
Shoot out an barrier projector that extends a bubble-shaped field that absorbs damage until it's destroyed.
Toss out a flashing grenade which explodes after a shot delay. It paralyzes enemy facing the explosion, stops them from firing and using their abilities.
Toss out a high-explosive grenade, deals high damage when explodes.
Shoot out a biotic emitter on the ground. Its energy projection restores health to player and any teammates within the field.
Charge for up to 4 seconds and releases an energy ball, slowly moving towards the direction the weapon is aiming.
Shoot out a ball lightning, it brings dead ally back to the fight and paralyzes enemy.
Construct a enemy-tracking auto turret at aimed position, the turret automatically fires at nearby enemies.
Place a explosive trap at aimed position, it detonates if an enemy steps on it.
Place an explosive at aimed position, player can detonate it by pressing the ability button again.